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Viewing most recent comments 86 to 125 of 200 · Next page · Previous page · First page · Last page

um how do you give matt snacks?

It should just be an option in his main menu. Please be aware that his route isn't available in the Demo, however.

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ok thx

otherwise I bought this game, I thought that there would be more pictures, the results were only decorated

I'm sorry to hear that you were disappointed with the amount of artwork. My intention is to provide free updates, including new artwork for at least a year or so post-release. 

I would like to say about one inconvenience that I encountered in your game and was connected with a taxi before, you could just press home and immediately be in a taxi now you have to get a tablet to go to your room

That's actually on purpose, as an intentional inconvenience for larger characters.

make more pictures for the game otherwise the black screen is not very

Does the lifeguard do anything if you're mean to her? Does she have a bad ending? 

Sorry for the delayed response.

In the Demo, Ripley doesn't have any bad ends. In the full game she has multiple, and you should check out the free Game Guide (In the "Demo" downloads section) for more details :)

Does the game guide apply to the demo of the game or the actual game when you buy it?

The Game Guide is for the full game, yeah.

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okay thanks for letting me know

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Hope you don't mind me asking, but how much will this game cost when it comes out on Steam? Specifically, how much in British Pounds? Asking mainly because Steam game costs tend to differ by region

Hi there. The game is set to release at £10.99 on Steam :)

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Awesome, thanks for letting me know, I'll be sure to buy it as soon as it becomes available :)

Thank you for the support! :D

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Curious but two things, first off. Is there a game guide to this? Follow up question, are there any....ahem..naughty scenes with Terry?

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A game guide is on its way. Stay tuned :)


Terry doesn't have any sexual scenes at the moment, no. Some may be added in future though.

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It says, 


Error: RangeError: Maximum call stack size exceeded. (see JavaScript console for details)

This is a known issue in Safari and Webkit browsers. Please report this issue to Apple.


Is there any way I can fix this issue?

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Hey there, since it sounds like an issue with the Safari browser there isn't very much I can do. I'd recommend using a different browser like Chrome or Firefox.


Sorry I can't be more help!

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Honestly this is probably a stupid question, but what is the "True Ending" and how do you get it?

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Siding with the Deity during the final week and helping them escape :>

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So I bought the game (which means I'm not gonna buy the Steam build when it comes out, that'd be redundant), downloaded, and I noticed that there are two applications: WorshippersoftheGain and WorshippersoftheGain-32. Is there a difference between them? Like is one a cheat/dev build of the game?

(+2)

The "-32" version is for older 32-bit versions of Windows. On 64-bit modern systems you can run both, but you should pick the regular .exe for maximum stability :)

cool

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Just a suggestion, maybe you can come up with some force feeding scenarios that cause you to gain more weight at an even faster rate. You could set it so that the number on the left half of the food meter goes up higher its supposed to. It'd work really well for Nettie or Terry or Bertha, and, it could be a secret desire for Sofi. Nettie could have a pump set up that pumps her breasts and forces it into whoever else is hooked up. It can even malfunction and refuse to stop for like a week. Just imagine someone filled with a weeks worth of her milk. ;)

Very good suggestions 👀

Quick question about Simon in the demo. Is there some type of ending route with him here like with some other characters/actions once you get fat enough?

In the Demo, Simon doesn't have an ending like that. 

There's something similar in the Patreon WIP though. 

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Ok, thanks for the response!

Ok i maybe stupid but how can you make other characters gain weight?

In the Demo, only Ben, Sofi and Bertha can gain weight. You can make them bigger by playing through their scenes :)

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Is there a way for this to be purchasable on itch.io? I noticed that SFRPG had an option, and I was just wondering. Going by tiering 10$ or 20$ if that's what you were planning to release it on steam for) would make sense, but that's only if you wanted to do it.

The game is hopefully moving to single purchase at the end of January 2022! Planned price is £9.99 and all existing or past Patrons are getting a copy for free as well :)

Will anal inflation be included?

I think there are plans for a scene or two, but I can't confirm at the moment. Definitely though inflation /in general/ is definitely planned and there are a few scenes in the works.

nice

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Okay, I know this may be weird to say but what about optional routes while during sex scenes that give you the choice of getting pregnant on purpose like the person you are having sex with in the scene could get distracted so you put their dick into your pussy or something along those lines or you could just wait for them to not be distracted anymore and then end the sex scene normally.

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No plans for pregnancy content, sorry!

aw well shucks

awwww

man I am going to miss playing this for free when it's january next year SO IMMA SPEED RUN IT in a way 

This is just a demo. It'll always be available!

WOOOOOOOOOOOOOOOOOO

Deleted 1 year ago

Sorry, could you please describe how to reproduce the issue in steps?

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Awesome job with the game, I really love it!

Thank you!

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Having game crash issues when hunk and Sofie appear together

Rolling out a fix now. Thanks for reporting that :)

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absolutely loved it also like the characters designs kinda want to see simon have an option to fatten up 

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In the Patreon build, he has a full route! :)

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 when I try to open the apk on my phone it says app not installed 😕,  what can I do to fix this? 

If you have an earlier build of the game already installed, please remove it first. Failing that, please make sure that there's enough space on your phone for the files to unpack. Sometimes if you're out of space, Android just says "App not installed" without giving you further information. Hope that helps!

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oh ok thanks for the help 

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So while I do quite enjoy the game, I find myself a bit overwhelmed by the lack of smooth progression. To me, it just seems too "easy" to just kind of do whatever you want to yourself and the residents of the town. I feel like most of the unique interactions -- which is to say, the ones that involve helping out everyone, feeding scenes, competitions, massages, and the like, should be limited to once per day, and even mutually exlusive (within the context of any one character anyway).

Further down the line, it might be neat to see a time of day system too, as another way to force progression.

Of course, it could be that I'm looking for something that you don't intend for the game, and that the sandboxy nature that throws me off is what the game is supposed to be, but this is just so close to something I really want out of a game like this that I can't help but give this bit of input.

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Many shall we say "special interest" games do force progression, limit your time to get things done, are puzzling about how to progress or otherwise make getting the desired results frustrating. I find that to be a tease. I rather like the sandbox freedom of play in this one, It's refreshing and relaxing in a Minecraft sort of way.

I don't know how difficult it would be for the developers to add different modes in the spirit of "survival mode" and "creative mode". But it might be a way to satisfy a variety of different tastes such as yours and mine.

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Great demo, really excited for the full release next year!

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Glad you enjoyed it! Thanks for playing! :)

On a serious note, how would you go about voice animations, and will they be included in game at somepoint?

Voice animations?

There's a mouth and eye animation system in the works, but if you mean voice-acting I'm afraid that's not really being pursued.

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Maybe that could be a community driven task.

Perhaps a contest where users can submit demo recordings in a specified format of a selection of lines performed as a character in the game, following some creative guidance from the developers, for instance: "this character should have a husky sultry voice" etc. and sign a release form giving the developers use rights. Then developers could choose "winners" to provide complete and ongoing voice performances for said character and a full license to the game.

Sorry, but there'd still be a few pretty major issues.


  • I'm wholly reluctant to request that players provide unpaid voice-acting for the game. It just doesn't sit well with me at all, even if people are ok with it.
  • The prospect of losing touch with a voice-actor and having to completely re-cast a character or find a replacement.
  • The team consists of two people at the moment (1 writer, 1 artist) and the prospect of liaising with another 10 people, at a minimum, is a truly terrifying prospect. It's just a lot of time to talk to people, even if it all goes swimmingly 100% of the time.
  • There are tens of thousands of words of dialogue, and RenPy doesn't have an easy way to implement associated voices. It'd be a logistical nightmare and honestly really unfun to work on.

I'd honestly be far more comfortable pursuing something like "Animalese" from Animal Crossing, where spoken text is dynamically fed to a module that produces a sound. That being said, I haven't tested that method either, so I can't confirm that it'll be a thing either.

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That’s ok. It’s totally understandable to want to keep the project manageable. And I did think of losing touch with an actor and having to recast.  It was more of an idea than a request. Thanks for your work on making the game in the first place. 

is the release going to be free or paid?

im pretty sure release will be paid

How soon is the next wip? 

It's looking like mid-late September for Nettie's route!

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Thanks

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Just finished the demo, great work, Im beyond impressed!

Thanks! Glad you enjoyed the Demo! :)

I have a question, is all the new content published here or on Patreon? I don't know where it is better to download it :(

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Everything beyond the Demo is only on Patreon at the moment. Once it hits 1.0 though, it'll also be on itch as a purchaseable game.

i like this game but it need more fat 3 out of 7 if u want to count text driver, gets fat i would like more of them or some of them get fat like for example you give Simon some food and he get fatter and fatter every time u give him food i would like to see him get fat or maybe the other 7 that can't get fat

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What you've described is the goal of the full game. The Patreon is a few updates ahead, with a few additional characters able to get big :)

they are lucky Patreon

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is the game going be on steam one day or is it going to stay at itch.io

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The aim is for it to be on both by the end of September. A lot of Steam stuff is already approved, but character routes are still WIP.

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ok thanks you for answering my question and i can't wait to see it on steam, have a great day and the best of luck to you

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Cheers. Have a lovely day :)

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please start posting free demos again, even if they're two versions behind the Patreon ones

do you know about how much you will charge for this or is it going to be free on Steam and here

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To be announced. Backers will get a free copy, but Steam and Itch prices aren't decided yet.

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When the next update?

The next Patreon WIP will be out by Friday, and Update 14 (Terry's Route) will be available by the end of the month :)

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Best of luck, can't wait to see what's next :D

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Will the free demo ever have an update (maybe bug/hot fixes) ; also I think the game would be better if it showed what size clothes the player is wearing. example: S,M,L,X,XL,XXL etc. And does the download work on phone/mobile?

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The current free demo is the last free build, except for major bugs being squashed if they appear. I'm making a note of your suggestion for the future, cheers.

There's an Android build in the downloads, but the game doesn't work on iOS. You can still play in browser on mobile though, I think.

Thx, I have not found someone like you so dedicated to their game in a long time. Just one question, (Two actually one is a favor) how will the sizes affect the demo game save, if an update is done from public to demo; because I remember you saying you were no longer updating demo except for bug and hotfixes, a data anamoly is a serious issue in my opinion. 

My second question/suggestion is you should make a periodic table of code from start to end of your updates past present and future, so it can expand on itself, look on wikipedia for a definition of Polymorphic Code. Example [6-2=4]==VAR(A) --> [1+3=4]==VAR(B) note: Make sure vars a and b are the same to prevent an error. 

Thank you!

RenPy has a system of variable defaulting which means that any saves are compatible when used in later updates. Even if you use a demo save in the current paid build, it's absolutely fine. I'm familiar with polymorphism, but haven't found a reason to use it yet. The game's code is actually super basic, which is one of the main intentions of RenPy as a game engine.

so, how much will the official release cost once it’s out?

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Unconfirmed at the moment. I'd feel weird pricing the game before I've had a chance to run stats on it and find out exactly how many hours of content it is.

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Hey could you make the Cheetah's (one in the ghost dream) gender match the player's?

I ask this cuz I play as a female character and I'm not too much of a big fan of male wg, the Cheetah is referred to as a "they" for awhile before turning out to be a dude out of the blue.

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While I'm not updating the free demo anymore, I've made a record of your suggestion and will add it in future builds :)

When will the updates be released to the public?

The Demo is the last free public release, with WIPs on Patreon and the full paid release of the game in (Hopefully) September.

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