[Patreon] Update 14 - WIP 3


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Howdy Gainers, 

Here's what's new in Update 14 WIP 3:

  • New content
    • Sex/Gender rework. You can now choose your pronouns and sexual characteristics independent of one another. There's also a custom option for pronouns so if you use neopronouns you can now have characters refer to you properly. There may be some weirdness with this, and I'm almost certain I've missed some details in scenes. Report any weirdness and I'll fix it!
    • You can now work at the hotel if Simon likes you enough. There are currently three scenes (Room service, clean room, and fallen customer). This can also flow into Simon's 100 relationship menu if he likes you enough.
    • When you arrive at the clothing store after your first visit, there are now random events which can play. Currently there are three (Ripped clothing, fabric shortage, and rude client).
    • Matt now has a cross-dressing scene with two possible outcomes. You need more than 90 relationship for this. If you're big enough, he'll ask if you want to fool around afterwards as well.
    • Nettie's farm now has an industrial milker which the player can use if they know the source of her milk and also have the personal milker. You can also wait next to it, and it will progress your lactation by one stage (If your milk addiction is high enough).
    • When you examine your tummy in the mirror, there's now bonus flavour-text for if it's very full.
    • When you help out at the Burger Joint, there are now six new customers/scenes. Two are general (Couple, stuck) and the remaining four are for Sofi, Ben, Ripley and Bertha if they've hit maximum weight.
  • Changes
    • In the ghost dream, the victim now uses gender-neutral descriptions throughout. It was written in a way where the character's gender wasn't immediately obvious and some people felt tricked by it. Some of the new content is written in a similarly ambiguous way so that you can use your imagination instead.
  • Bug-fixes
    • Fixed a bug where some characters wouldn't open their mouths during Final Week content.
    • Fixed a bug where maximum fullness could be exceeded.
    • Corrected about 50 typos throughout the game.
    • Fixed a visual bug where Ben's highest weight sprites would wiggle their eyes as he talked.
    • Fixed a visual bug where the taxi driver's hair became more pronounced when he talked.

What's next?

Following the loss of data over a month ago, the team has been scrambling to get the project back on track and progressing towards the full release. I'm happy to report that the next release in 2+ weeks will be Terry's route. We're just about back on track, and it's looking like 1.0 will be done by the end of the year!

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